Arizona Sunshine : Le patch tant attendu est làArizona Sunshine a surpris à bien des égards lors de sa sortie. Le titre est loin d'être le wave shooter auquel on s'attendait tous et propose une campagne solo jouable en multijoueur vraiment fun. Malheureusement il souffre aussi de nombreux problèmes, comme des crashs et autres bugs qui concernent principalement le jeu en multijoueur.
Les développeurs ont cependant tenté de rectifier le tir avec une mise à jour corrigeant la plupart des problèmes qui affectaient le jeu, notamment celui qui faisait ramer le jeu en mode Horde ! Les crashs ne semblent pas totalement corrigés mais ces derniers devraient être réduits selon les développeurs, ce qui est déjà ça de pris. Un test du titre devrait débarquer très bientôt sur ETR, donc vous pouvez compter sur nous pour vous conseiller prochainement si vous hésitez encore à franchir le pas. Changelog complet : Key changes - Matchmaking has been adjusted, it should now be easier to find a match - The extreme lag in later waves of the Horde Mode has been fixed - Apocalyptic mode has received a save file. You can now progress level per level, also ammo placement has been adjusted - The loading screen crashes should occur less frequent General - Matchmaking has been adjusted, it should now be easier to find a match - The loading screen crashes should occur less frequent - Added and fixed glowsights for all guns - The blackhawk gun animations have been fixed, the hand does not hide anymore - Audio prioritization has been adjusted - X,Y,A,B all reload the guns now on Touch controls - High-end effects are not enabled by default anymore for all specs ( they can still be toggled ) - The chamber exit of the Forty Cal should now throw empty shells out in a more realistic direction - Audio settings have been added to the settings screen - When launching in mixed reality mode, the rendering is now set to Forward so all the quadrants render correctly. - Explosive barrels are now correctly synced Campaign - Zombie flickering should not happen anymore in the Base level - Apocalyptic mode has received a save file. You can now progress level per level, also ammo placement has been adjusted - The sniper and minigun can not be saved in a checkpoint anymore as starting equipment Horde Mode - If a player disconnects in multiplayer, the sessions is not closed anymore - In multiplayer the score is shared in the end for all players in the session - Hamburgers now also regenerate health during intermissions - The horde mode cartridge now is a single cartridge for both single and multiplayer. - The extreme lag in later waves when using the shotgun has been fixed - Fixed the issue where zombies could not find a target when the Flare was thrown by player #4
Arizona Sunshine sur ETR Apps
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