Publié le 25/10/2017 à 14:00

Onward : Amélioration du support des Oculus Touch, nouvelles cartes et mode de jeu

Onward, un des FPS qui a le plus révolutionné la réalité virtuelle, est de retour via une mise à jour qui apporte de nombreux changement !

Pour commencer, le support des Touch aurait été nettement amélioré selon la communauté, avec une meilleure prise en charge, un vrai support des boutons et des options de customisation ! La mise à jour apporte aussi un nouveau mode de jeu nommé Evac, qui demande aux joueurs de survivre contre l'AI et réussir à s'enfuir avec l'hélicoptère. Et bien entendu, on a aussi droit à de nouvelles armes, des corrections de bugs à tout va et même des nouvelles cartes, qui débarqueront le 27 octobre, soit après-demain !

Le changelog est très long, donc on vous le met en fin de l'article dans son intégralité. Comme d'habitude, n'hésitez pas à rejoindre notre serveur Discord pour trouver des gens avec qui jouer !

Changelog complet :

Featured Updates
  • Evac Operations Game Mode
    • New game mode for Operations vs AI (replaces the previous Defend mode)
    • Fight against never-ending reinforcements of enemies
    • Survive and escape by boarding the evac helicopter
  • Control Options
    • Added several control options. For new users, the control scheme will default to a more-intuitive setup than previously.
    • For existing users, a notification will prompt you for which control scheme you want to load New/Legacy. These both set different control settings that can all individually be changed at any time in Settings
    • New Options
      • Added option Knife trigger to require/not require trigger press to deal damage
        Knife will automatically deal damage to anything that is not yourself
      • Added option to simplify syringe use to just a trigger press
        No longer need to press touchpad/thumbstick
      • Added option for sprinting with just a single click or double click of the touchpad/thumbstick
      • Added option to change Grab Tablet button between Grip or Vive Menu/Oculus B/Y button
      • Added Snap Turn options for 30,45 degrees
        Previously was called "Room Scale" and "Front Facing" room setups which were Disabled and 30 degree snap turns, respectively
      • Added Oculus option to change weapon buttons for Drop Mag, Firemode Toggle, and Close Bolt
        Can now use A, B, thumbstick center
  • Escort Rebalance/Improvements
    • Evac of the VIP awards 2 points, instead of 1
    • Added multiple spawn points and objective placements to each map
      Increase variety and fix some balancing for spawns that favored Volk
    • Added "Opt in to VIP" button when confirming loadout. VIP will be selected from the players that opted-in (if no players opt-in, will choose random as before).
    • VIP loadout changed from M9, Body Armor to G17, Body Armor, Smoke Grenade, Night Vision (if night map)
      With the G17's larger capacity and a Smoke Grenade, we hope to improve the VIP's survivability
  • Replaced Weapons
    • M40A5 added (replaces L96) and SVD added (replaces SVU)

  • Ammo Boxes
    • Ammo boxes scattered on Operations levels
      These are marked by an icon on the tablet and will randomize each round
    • Added piles of ammo to Shooting Range
  • Check if downed players are still alive by reaching for their body and feeling a vibration pulse (arms, neck, chest)
  • Audio: New end round music
  • Audio: New AI voice audio
  • UI: Tablet laser only enables if usable (if Marsoc on Uplink)
  • UI: Tablet shows downed players with a red cross
  • UI: Settings screen remade to be more compact
  • Tent:
    • Toggle between Team Chat and Public Chat while in the tent.
    • Death text shows how you were killed (shot, meleed, grenaded by...)
    • Host can make a different player host by hovering over their name
    • Added map vote to Operations after a few rounds
  • Added clutter
  • Reduced Night Vision loadout cost from 2 to 1
  • Increased number of mags given to Automatic Rifleman equipped with an M16 or AKM (now 7 mags total)
    To promote Automatic Rifleman playing a suppression role
  • Removed AP ammo option to Automatic Rifleman M16 and AKM rifles
  • Highlighted
    • Fixed Anti-Cheat fading screen to black when moving down stairs and slopes
    • Fixed scope lenses being able to see through the dust storm particles
    • Fixed movement speed incorrectly being slowed when moving down slopes
    • Fixed physics speed being halved when interleaved/ASW reprojection kicks in
  • AI: Fixed an issue where AI could incorrectly persist between rounds. They should spawn after a delay
  • Tablet dots now lighten when NV is active
  • Tent: Fixed a few problems which can lead to UI disappearing when round ends
  • Input: Potential fix for Playstation Move or Windows Mixed Reality controllers being used with SteamVR not initializing correctly
  • Oculus: Rotated UI laser pointers to a more-comfortable angle
  • Oculus: Tutorial will now correctly display Oculus button names (thumbstick, B button, Y Button, etc)
  • Bullet hole optimization to prevent rendering and fading of bullet holes that are not visible from current position
  • Fixed potential issue where returning to tent wouldn't score the kill to the player that downed you
  • Fixed the magazine in the tent without physics
    There's a little something in there for those who enjoyed it
Onward sur ETR Apps
Onward est une simulation militaire tactique  où les joueurs devront utiliser la coordination, communication et leur adresse au tir afin de compléter les objectifs.
Avis ETR          Avis des lecteurs
HTC Vive
(lire le test)
Vos avis
Publié par
Staff ETR


Intéragissez avec la communauté
   Les Forums
Le Tchat

© 2013-2018 ETR | Tous droits réservés               Nos partenaires :
Version Mobile